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Animation, Visual Effects, Gaming and Comics (AVGC) Promotion Task Force report

GS Paper 2

Syllabus: Government Policies and Interventions for Development in various sectors

 

Source: TH

 Direction: The article discusses a relatively new sector in India, the AVGC sector, and recommendations to promote the sector given its enormous growth potential.

 Context: The AVGC Promotion Task Force (Chaired by I&B Secretary Apurva Chandra) report has proposed a national AVGC-Extended Reality Mission with a budget outlay to be created for integrated promotion and growth of the sector. 

Background:

  • The Union Budget 2022-23 announced the formation of an AVGC Promotion Task Force to realise and develop – local capacity, and local and global demand, to widen the scope of the AVGC industry.
  • Accordingly, the Ministry of Information and Broadcasting (I&B) has established an AVGC Promotion Task Force.
  • The Task Force’s Terms of Reference include:
    • Developing a national AVGC policy.
    • Recommend a national curricular framework for AVGC-related graduate, postgraduate, and doctoral courses.
    • Collaborate on skilling initiatives with academic institutions, vocational training centres and industry.
    • Increase employment opportunities.
    • Increase exports and recommend incentives to attract FDI in the AVGC sector, etc. 

About the AVGC sector in India:

  • Current situation: The AVGC sector in India, which may have witnessed 28% growth in 2021, contributes about $2.5-3 billion of the estimated $260-275 billion worldwide AVGC market and employs about 1.85 lakh AVGC professionals.
  • Nature (Expanding): India has moved into the global Top 5 in the gaming industry and can witness a growth of 14-16% in the next decade and by 2023, the number of online gamers is expected to reach 45 crores.
  • Potential:
    • To become a $40 billion industry (5% of the global market) by 2025, with annual growth of 25-30% and the creation of about 1,60,000 new jobs.
    • As a result, it has the potential to become the “Create in India” and “Brand India”
  • Challenges: Despite the fact that the AVGC sector in India is rapidly growing, there remains a vacuum due to a lack of formal gaming training courses and legal clarity. 

Recommendations of the Task Force:

  • Draft national and State policies: For the promotion of the sector.
  • Launch the ‘Create in India’ campaign: With an exclusive focus on content creation.
  • An international AVGC platform: Aimed at attracting foreign direct investment (FDI).
  • Co-production treaties and innovation:
    • A Memorandum of Cooperation may be signed between India and other developed global AVGC markets – U.S., Japan, South Korea, and Germany, for providing internships to Indian AVGC professionals.
    • Establishment of AVGC accelerators and innovation hubs in academic institutions.
  • National and regional centres of excellence: For skill development.
    • The skilling and industry outreach for youth in Tier 2 and 3 towns and villages.
    • There should be special incentives for women entrepreneurs in the sector.
  • Leveraging National Education Policy: To develop creative thinking at the school level. The Ministry of Education may advise NCERT (National Council of Educational Research and Training) to create books focusing on subjects relevant to AVGC.
  • A University Grants Commission (UGC)-recognised curriculum: For undergraduate and postgraduate degrees.
  • Standardisation of admission tests: For AVGC-related courses.
  • A framework to protect child rights in the digital world and promotion of local children’s channels for raising awareness. 

Way ahead:

  • Democratising AVGC technologies by promoting subscription-based pricing models for MSMEs, start-ups and institutions.
  • Indigenous technology development through incentive schemes and Intellectual Property creation.
  • Setting up a dedicated production fund for domestic content creation to promote the country’s culture and heritage globally. 

Conclusion:

With an eye on the demand for 20 lakh skilled professionals in the AVGC sector in this decade, there is a need to augment skilling initiatives and enhance industry participation for training purposes and to ensure employment opportunities.

 

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